First of all you need to hit them, then there's the check against fortitue. If you do and two of them leave you there will be the chance to prone them (if they are not immune). Even if you sum up 5 engagement slots most of the time you won't engage 5 enemies. attack I really doubt that it's worth to craft a whole build around it. The mechanics haven't changed since then - and although it sounds nice to have that prone on diseng. I tried to build that exact thing some weeks ago (when there was no prone for disengagement attacks) and it didn't work at all. However - what really bothers me about the video is that it's just theorycrafting without an actual test how this build works in action. Even then I wouldn't take it but it would be more appealing. It would be good if it healed you completely. But if you really hate resting it may be ok. Edited Februby jsavingĮxactly - it's a total waste of a talent point. If anything I'd say the case for defender + wary defender is even weaker in 3.0 as a couple of the multiclassing feats were buffed to the point where they'd be reasonable additions to a fighter's repertoire. With 2.0's enemies being much more willing to break engagement, defender no longer helped fighters block enemies from reaching the back-line, plus the -5 to deflection was very noticeable given the general deflection nerfs in 2.0. At one time, a tank fighter could accumulate so much deflection that they were essentially invulnerable on normal/hard difficulty, and enemies were so unwilling to disengage that defender was a great talent choice for most fighters. You have to be really careful when reading undated guide information because what makes sense in this game has changed a lot with each successive patch. So I'm thinking if Guardian + Hold the Line might be better than Defender + Wary Defender. But now Defender gives -5 Deflection and Wary Defender only +5 to all defenses except Deflection. Before 3.0 I read everywhere that Defender + Wary Defender is the way to go. I'm speccing Eder right now in PotD difficulty.
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